Published by OneSwitch.org.uk Friday, 28 October 2016 7:30 am.
January - Global Game Jam, which had several optional accessibility challenges, taken up by thousands of devs.
April: UKIE Student Game Jam, which had accessibility advice and an accessibility award.
April: One Click Jam, held in various physical venues around South America.
June: The Great Steampunk Game Jam, which had accessibility advice and an accessibility award.
August - One Button Jam, nearly 160 entries.
August/September - Audiogame Jam, the best of which were showcased at Techshare.
September - Seattle VR Hackathon, which had accessibility specialists present and an accessibility mentor.
October - XX Jam, which had accessibility advice.
Via: Ian Hamilton on the IGDA GASIG mailing list.