Published by OneSwitch.org.uk Friday, 31 May 2013 5:48 pm.
Simple drink dispenser imported from Japan, inspired by "moroQ" and switch adapted. Likely a complete one-off as so hard to find, so if you want it, now's your chance. 30 quid plus postage from the OneSwitch shop brand new old-stock and has never had liquid through it.
Just sent out a "P3" marked PS3 wireless joypad, adapted for switch access to the shoulder buttons. This type of controller uses all digital contacts for all buttons, so is (in theory) easy to hook switches up to. They're very delicate in reality, so a very careful hand is needed with these when adapting. Seem great once done.
Thanks to Gav Tan for the tip about the P3.
Published by OneSwitch.org.uk Thursday, 30 May 2013 9:59 am.
Love this video by Kurt Robinson of his "Very Manly Computer Interface". His set-up is designed to alleviate some of the pains caused by repetitive and fine motion, and I can honestly say I've never seen anything quite like it. Brilliant!
I was sorry though to be unable to help Kurt more with some X-keys switch interface issues he has been having. Certain dialogue buttons within Windows are not responding to switch input emulating keyboard and mouse input. Admin mode is not fixing this for him. Any ideas anyone?
Tug the Table is a one-switch / one-button battle for one or two players by Otto Ojola. Try to drag your opponent into your side of the room to win a star. Win five stars to win the game and a dance in confetti.
Via: JayisGames.com - see also Wrestle Jump.
My Carnival hopes to become a video game for children with Cystic Fibrosis. If it reaches it's funding total, it will be released free of charge on PC. It's a laudable project, by the proven and brilliant AccessAble Games, but it needs support or it won't happen this way. 12 days to go at the time of writing...
Via: Javier Mairena on the IGDA GASIG mailing list. Poster below.
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This one-switch game by Jack le Hamster sees you in "the story of a paralyzed man who can only used his right hand." You fly his arm-chair from left to right, seeking to put some wrongs right in the world. Land in the right spot to give a person a lift then take them where they can do the most good.
Your control is the Space Bar to fly up and right-wards. Release to sink down and if over a level surface, land and stop. This does require a very high level of skill, but you can't die, and there's no time limit.
I am also impressed by the other two games also hosted at Dobuki.com being a manic one-switch chase game called OMGAF Dragon! and the point and click puzzle game World of Turtle which I think should be a great fit for eye-gaze play.
Via: Lundum Dare.
The dusty old set-up above was a once loved Ken Yankelevitz adapted Atari VCS 2600 games console. Probably dating from 1982 this set-up features push button handsets using off the shelf arcade parts.
This sorry sight replicates the fate of a lot of old assistive gaming technology. If it won't connect to the next generation (in this case the Nintendo Entertainment System) then a completely new set of custom controls often need to be built. Expensive and rendering the old set-up redundant for many people after the latest in gaming.
Whilst many are looking forward to the new Xbox being revealed on Tuesday, I'm left thinking after the PS3 and Wii-U launch, can console game controllers get any more complex and disabling? Fingers crossed Microsoft will have given accessibility more thought this time around.
Huge thanks to Eleanor and John Bannick of 7-128.com for re-pointing me to Camera Mouse. I was aware of this back in 2007, tried it, and I think duly forgot about it as it didn't work too brilliantly for me.
Well, I'm guessing some significant updates (and me having a better computer) have turned this into an absolutely brilliant utility. So simple to use from the go and effective. I'm very curious to see how well it works on top of the likes of Alt-Controller. Free as well.
Added to the Accessible Gaming Shop: Head, Mouth and Eye Control section.
Published by OneSwitch.org.uk Monday, 13 May 2013 8:41 pm.
Joanna Grace is the author of a range of accessible sensory stories, some of which have been published by Oxfam and Amnesty International. Joanna has created a Kickstarter project that hopes to create a carefully crafted range of affordable sensory stories to sell on-line.
The Kickstarter Sensory Stories project, if funded, aims to complete within seven months. Backers get all kinds of interesting rewards. This is a great project, well worth supporting.
Reminds me a little of this passage from Jack Kerouac's The Dharma Bums that I'm half-way through at the minute: "A real haiku's gotta be as simple as porridge and yet make you see the real thing, like the greatest haiku of them all probably is the one that goes 'The sparrow hops along the veranda, with wet feet.' By Shiki. You see the wet footprints like a vision in your mind and yet in those few words you also see all the rain that's been falling that day and almost smell the wet pine needles."