Whilst working on the SpecialEffect Accessible GameBase ratings system, I've been scratching my head over one thing. What symbol might best represent Game Accessibility. Something you might see on the box or web-site of a game, that will tell you straight away, this game has accessibility features, and without too much effort, I should be able to find out more about them.
The internationally recognised symbol for accessibility is presently a wheelchair user on a blue back ground. This is an imperfect symbol of course, but what might be better? And what might be better to represent game accessibility?
Some really interesting concepts have come my way. Top left was a 1996 competition winner to represent Web Accessibility. Middle left is a very clever concept from Dimitri Gramenos explained from slide 187 here. The Pac-Man ghosts representing four categories of disability and the joystick on a wheelchair came from Richard Van Tol's efforts at Game-Accessibility.com.
I'm still not sure though on what might be the best. Any other thoughts would be much appreciated...