1. Resident Evil - One Switch to shoot - with a helper taking care of the rest.
2. Zoltar - Fortune Telling.
3. The Boat Man - disturbing game where you send souls to heaven or hell.
5. Remote Control Crawling Hand.
My all time favourite game, Shenmue. Fantastic escapism (and even features an addictive one-switch Darts game). One day more games will be made on this scale - and one day - they'll be made more accessible too.
There's a really well thought out one-switch version that features the best solution I've seen yet to navigating a maze at speed. A mouse compatible version offers a way to play for head-tracker, eye-tracker and other users too. This too offers a really well thought out solution.
For those wanting to play the exact same version that Namco released in the arcades back in 1980/81 - take a look at 4Noah for a potential solution: One-Switch Pac-Man - Mouse controlled Pac-Man.
Added to: OneSwitch Arcade Games Download page.
Aiming required a helper who would slowly move the angle of the bowling ramp from left to right continuously, stopping the moment the player hits their switch.
I always wanted to develop this idea further to reach more people, but I've never got around to it. If anyone is interested in building their own (cost me around £15 to do) please get in touch. Since that time I've discovered some great alternatives:
IKAN Bowler, POSS-I-BALL 2000, Pin-Seeker, the Empowering Wheelchair Users! Blog and some great videos over at RNT including this slightly terrifying one!
- Develop games that are graphically and technically of a standard on a par with current commercial releases, but that are designed to be controled by people who, through physical disability and/or learning dificulties, find current mainstream games inaccessible.
- To work with like-minded groups, organizations, charities and individuals who care about similar issues, and who can help contribute to funding, fundraising, development, testing etc.
- To emphasise GAMES ! We're not ignoring the need for educational software but our focus is on recreation - the social importance of having fun !
- To help develop methods of input - in both hardware and software - to allow anyone of any age or ability to enjoy our games. "
"Never underestimate the importance of having fun." - RANDY PAUSCH (1960-2008)
Can't wait to get hold of this game to see if a switch can be connected somehow via a simple hacked Wii-remote. Might be that it will work sitting next to any kind of switch that makes a clicking noise when you press it anyway. We'll see.
Meanwhile - a couple of YouTube videos here and here and photos at IGN.
It runs on a Mac or Windows computers using a microphone, and can even be hooked up to a Wii remote with blue-tooth connection. When the user vocalises, concentric circles appear on-screen, closely related to the sounds expanding and contracting.
Looks like a very fun sensory activity for anyone. Free download available via the Sonic Arts Network with links to BBC Videos too.
Labels: one-switch games
Fancy a D.I.Y. method - well of course it would be easy to get a switch interface operating the likes of iTunes or the free Single Switch Media Player to play MP3 songs and CDs. What about hacking a JoyPad to play tunes on a PS3 or Xbox 360? You could go the whole hog and build a C-SID if you're feeling brave.
Labels: switch music player