"Designing Games that are Accessible for Everyone"

Designing Games that are Accessible for Everyone. Image of Sonic the Hedgehog (c) Sega.

Eitan Glinert has a fine article just published at Gamasutra. If you care about Game Accessibility - read some of the comments, which may get you a bit fired up. Maybe the title is a little mis-leading as very few people expect all games to be accessible for everyone - but some can be - and more should be more accessible. I think it would be hard for anyone to dispute that and not look bitter and twisted.

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