Help You Play - Interactive Design Patterns - graphics designed by Richard Van Tol of and
Another excellent article has appeared at Gamasutra, this time by Eelke Folmer, also an IGDA Game Accessibility Special Interest Group member. His well written article is aimed at all game developers. It explains why their games should feature more accessibility features, and how these can benefit us all.
Of great interest and long-term use for all game devlopers is the creation of the "HelpYouPlay" web-site which complements this article. The site gives a very clear break down of what features can help and how. Important work. Nice one.

Edit 14.9.2012: Sadly Help You Play is no more, but the brilliant info is happily archived at the Way Back Machine.

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